&#x;&#x;

cutting edge tools
for the next generation
of immersive media.

Raising the widespread of immersive content.

VR and other forms of immersive media have the potential of disrupting the entire media industry with new user experiences that are more immersive and interactive compared to current video, cinema and TV. In order to reach a mature state beyond the current niche markets the quality of experience of VR media has to be improved in several ways. Immersify will develop key tools for allowing the next generation of immersive media applications. First, by developing advanced video compression technology tailored for the needs of the VR video it will be possible to deliver and display the huge files that will appear as a result of increased resolution, frame rate and better image formats.

Second, it will allow the widespread of immersive content, and facilitate its distribution and exhibition by supporting multiple devices and environments such as PC- and mobile-based head mounted displays, multi-display systems, and dome, immersive cinemas and deep spaces. And third, it will allow content creators to produce highly personalized content with seamless interactivity by developing the required tools to combine high quality video, 2D/3D CGI, and interactive elements.

Quality has no substitute.
Immersify will perform demonstrations in the world’s more important art and film festivals (Ars Electronica and Festival de Cannes), will produce showcase content to demonstrate the creative and technical possibilities of the new formats, and will introduce innovative products (transcoders, media players, SDKs) in the market.

Partners

PSNC
Poznan Supercomputing and Networking Center

Spin Digital Video Technologies GmbH

Ars Electronica Futurelab

Marché du Film – Festival de Cannes

Visualization Center C

This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 7620799